In addition, the following tiers of achievements use CSS, as per the table below: The damage bonus received from completing an achievement depends on its tier, as per the table below: If a new achievement is earned while the pop-up is on the screen, it's replaced with a pop-up for the new achievement.Īchievements are divided into Tiers, which resemble their relative difficulty. When an achievement is earned, a pop-up is displayed on the screen which can be clicked away with the red X icon, or open the achievement screen with the green newspaper icon. The exception are speedrun achievements, whose descriptions can always be viewed, and feats of strength (Feats), which can be viewed once their goalpoints are initially reached.Īchievement boxes are colored gray if they are locked, yellow with stripes if they are available, green if they are completed, and (for Feats/Humane Run) red with stripes and an X icon if the achievement cannot be obtained during that run. Only completed achievements and an achievement after the last completed one in a category can be viewed the rest of them are locked. When moused over, the description of each visible achievement can be viewed in the top-left. Newly earned achievements have a yellow (!) icon next to them, and have to be moused over for the icon to go away. 5.4.8 Eliter Feat (Tier 10: 250% bonus)Īchievements are divided into categories.5.4.7 Critical Luck (Tier 8: 80% bonus).5.4.5 Gotta Go Fast (Tier 6: 20% bonus).5.4.4 Consolation Prize (Tier 5: 10% bonus).There are 376 achievements in total, with maximum damage bonus achievable from all achievements (including hidden) being 68500%. Reaching 15% damage bonus from achievements unlocks Golden Upgrades. The current total summed up gain from all achievements can be observed in the achievement screen, as well as on the trimps damage breakdown. The in-game list of all Achievements can be accessed through a button in the bottom bar.Įach achievement earned gives a set amount of additive damage%.
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