When that isn’t the case, like on a boat in the water, the information from both sources can conflict with one another and cause the tracker to get lost. However, this approach relies on a critical assumption the environment (tracked by the cameras) remains stationary relative to Earth (against which the IMU can make measurements). Information from these two sources is compounded to track your head position at a low latency and high enough frequency in order to render smooth holograms. The IMU consists of an accelerometer, gyroscope, and magnetometer that tracks your head motion and orientation relative to Earth These cameras track the environment, for example, the physical room in which you’re using the HoloLens To do that, HoloLens tracks two similar pieces of information from two separate sources: HoloLens needs to be able to track your head position with 6 degrees of freedom (X, Y, Z, translation, and roll, pitch, yaw rotation) in order to show stable holograms. While nothing prevents you from attempting to use the feature in other environments, the feature is focused on adding support for these environments first. Currently, the feature is targeted at enabling these specific moving platforms only. After installing the build and enabling Moving Platform Mode, you'll be able to use your HoloLens 2 in previously inaccessible environments like large ships and large marine vessels. In Windows Holographic, version 21H2 has newly added support for tracking on low-dynamic motion moving platforms on HoloLens 2.
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